The 7th Plane

May09

  • Cleaned up unused Vampire powers, so they should no longer display.
  • Fixed a crash bug on 'help all'.
  • Added several new help entries.
  • Changed age/hour requirements for Werewolves/Vampires.
  • Fixed a gem duplication bug.
  • Fixed a crash bug with 'smelt'.
  • It is no longer possible to globally 'target' someone you can not see.
  • Slightly increased Werewolf, Stargazers 4 - Inner Strength power.
  • Changed the starting spells that are available to non-Magi.
  • Fixed Voodoo spell and Werewolf, Uktena 5 - Fetish Doll power.
  • It is no longer possible to 'drag' someone out of a safe room.
  • Fight timer now resets properly on death.
  • It is no longer possible to sell stuff claimed by other people.
  • Sanctuary no longer protects Vampires while they have a victim in embrace.
  • Zombies should no longer decapitate across planes.
  • Magi can no longer use summoning/transportation chants with a fight timer.
  • It is no longer possible to set 'home' in a solitary room.
  • The Gnome Sorcerer and Root Monster have been added - beware.
  • The 'tan' skill is now accessible.
  • The 'scalp' skill is now accessible.
  • Hide Shop merchants no longer allow 'barter' option for converting hides.
  • Some merchants have had their wares updated.
  • Map objects no longer crash on 'read'.
  • Fixed a typo in the fatality message for 'stake'.
  • Water currents no longer interfere with oxygen timer.
  • Hand armor should properly check whether claws are out now.
  • It should no longer be possible to scalp non-scalpable parts.
  • It is no longer possible for a Vampire to get stuck in plasmaform after dying.
  • Vampire plasmaform and earthmeld powers no longer have a blood cost to come out of.
  • The panpipe instrument's effectiveness has been lowered slightly.
  • A new merchant has been added around the Temple of Life.