The 7th Plane
May09
- Cleaned up unused Vampire powers, so they should no longer display.
- Fixed a crash bug on 'help all'.
- Added several new help entries.
- Changed age/hour requirements for Werewolves/Vampires.
- Fixed a gem duplication bug.
- Fixed a crash bug with 'smelt'.
- It is no longer possible to globally 'target' someone you can not see.
- Slightly increased Werewolf, Stargazers 4 - Inner Strength power.
- Changed the starting spells that are available to non-Magi.
- Fixed Voodoo spell and Werewolf, Uktena 5 - Fetish Doll power.
- It is no longer possible to 'drag' someone out of a safe room.
- Fight timer now resets properly on death.
- It is no longer possible to sell stuff claimed by other people.
- Sanctuary no longer protects Vampires while they have a victim in embrace.
- Zombies should no longer decapitate across planes.
- Magi can no longer use summoning/transportation chants with a fight timer.
- It is no longer possible to set 'home' in a solitary room.
- The Gnome Sorcerer and Root Monster have been added - beware.
- The 'tan' skill is now accessible.
- The 'scalp' skill is now accessible.
- Hide Shop merchants no longer allow 'barter' option for converting hides.
- Some merchants have had their wares updated.
- Map objects no longer crash on 'read'.
- Fixed a typo in the fatality message for 'stake'.
- Water currents no longer interfere with oxygen timer.
- Hand armor should properly check whether claws are out now.
- It should no longer be possible to scalp non-scalpable parts.
- It is no longer possible for a Vampire to get stuck in plasmaform after dying.
- Vampire plasmaform and earthmeld powers no longer have a blood cost to come out of.
- The panpipe instrument's effectiveness has been lowered slightly.
- A new merchant has been added around the Temple of Life.