Werewolves
At the beginning of things, Gaia - the world and the spirit that embodies it - set all things in a balance that would maintain and encourage life. Near the top of this chain of being was humanity, and above them were the Garou - the sacred warriors of the spirit. They were appointed to be the crusaders against the Wyrm, who spreads its cancer through the humans. They are the preservers of the raw essence of life, of nature's diversity and purity. They are the Earth's immune system, fighting the disease of the Wyrm. They are the werewolves, and they fight and destroy the children of the Wyrm (such as the vampires) at every opportunity.
- Howl - A special channel that only werewolves can understand.
- Tribe - Shows information on other werewolves logged on.
- WWPowers - Shows a list of all the gifts you have available.
- Rage - Helps you to focus your rage. This can be a good and a bad thing.
- Shift - Allows you to change forms.
- Umbra - A plane of existence frequented by animal spirits and Garou ancestors.
- Caern - Special protected tribal meeting areas, built on locations where the gauntlet is weak.
- Gnosis - Spiritual energy required to traverse planes and use gifts.
- Klaive - A ceremonial shortsword, which can be forged and blessed.